Category: Article

Why Do We Play EVE?

It feels like the only way I can ever describe my EVE gameplay uses the word stress at least twice. Then again, I don’t exactly play this game most days and somehow I’m never really disconnected from it. Like many corp leaders, New Eden has come to represent more of a project management simulation than a space sandbox. There are always structures to fuel, disputes to resolve, and jobs to be done. It’s a stressful universe; and yet I keep playing. Naturally, the next question most people ask is ‘why?’ Do all EVE players love spreadsheets that much, or is...

Fit Kitchen: The Typhoon

Editor’s Note: This is the first article by corp member Amy Austrene. He’s a good guy and wants to get into writing theorycrafting articles and more. The quality shouldn’t drop and he knows his stuff with fits. Enjoy! Now, while I personally felt that the Typhoon was in a fairly nice spot as a cheap battleship, the Rapid Fire patch saw it get even better. CCP have made a nice few changes to several Minmatar ships and that includes an application bonus to everybody’s favourite bucket of rust, the Typhoon. Let’s take a look, shall we? Minmatar Battleship bonuses (per...

Olmeca’s Post-Vegas Update: Why I’m Still Cautiously Optimistic

This article is my CSM-related situation report. It is good practice for a CSM member to talk to the community in times other than election periods. While some of us, like Dunk Dinkle, enjoy providing weekly updates; I wanted to write up a few long updates throughout my tenure. On the “CSM Disillusionment” It is said to be a common feeling for newly elected CSM members to become a bit disillusioned about EVE’s development. I felt like this a bit after the summit. However, the more I spend time in CSM, the more I actually began to give more credit...

EVE Vegas 2019 – Three Little Birds

They say “what happens in Vegas, stays in Vegas” and I really wish all the negativity around CCP’s latest event had stayed there, and not immediately spilled onto /r/eve. I think I’m the only one who actually looked at the Keynote, the talks, and CCP’s plans with optimism and hope. I accept that the future of EVE is still somewhat uncertain with challenges in the industry and within New Eden itself. However, I will say that the first steps towards improving gameplay should come from the players. Don’t Worry About a Thing What am I really saying then? I’m saying...

The Finer Points of Warp Speed

One of the most important stats on ships in EVE Online is one that is often overlooked in favour of a bit more tank or a little velocity. You might only have two rig slots and that second trimark just looks too tasty. What I’m here to tell you is that your fitting choice is wrong and you should listen to me because I read through the maths about five minutes ago. You also already read the title so… let’s talk warp speed. Of course, this is in response to CCP’s recent warp speed changes which came out of nowhere...

The EVE Online Jukebox Project

Back in the old days when icons were colourful, solo PvP was a thing, and you could walk in stations, there existed a wonderful feature known as the Jukebox. Ask any veteran to EVE and I’m sure they’ll have fond memories of Below the Asteroids and the wonder of New Eden as a lonely newbro. It was, unfortunately, removed as of the December 2012 patch seven years ago and replaced with CCP’s Soundcloud page. This wasn’t necessarily a bad thing. Maintaining superfluous code with little gameplay impact eats away at valuable dev time for other tasks. I don’t claim to...

How 2 Fit

Editor’s Note: This is the first in a series of many future articles to be shared between Talking in Stations and Ashyin.space. We’re also looking to hire and train writers, so if you have big ideas and fancy trying your hand at writing them up in a more public way then get in touch. One of the most common questions I get in EVE Online has to be “Ashy do you have a fit for x?” Usually the answer is that I do and I can dig it up later on. If I can’t find that specific meme in my...

TIS Report: November 4-10

This is the research document written in article form, created every week for the Sunday Talking in Stations show. Not all that is written gets on the show but we pull from the research document to write the show notes. Notes compiled by TIS Team, Written by January Valentine

High Drama in Low Security – The Denouement

About the only thing rarer in New Eden than a freeport Keepstar is a diplomatic solution. After a tense two days following the reinforcement of the Aunenen Keepstar, Matterall announced on Tuesday – just hours before the timer would have left the Keepstar vulnerable to a second attack – that a deal had been struck between him, Fafer of Ghost Legion, and the Imperium’s leadership that would save both Keepstars.

High Drama in Low Security – a Keepstar Story

“Hold on, I think somebody’s shooting my Keepstar…” These innocuous words, words spoken almost daily across New Eden and often in jest, began a night that would end with a low security space Keepstar reinforced, new questions raised about the future viability of non-aligned major assets, and the power of EVE celebrity tested in a way rarely seen in the modern era.

Goodbye to Stations

An ode to some of the biggest content created by Sort Dragon, Executor of Darkness Alliance —

TEST vs. PL in Providence 2018

On the Mother’s Day show, entitled “Fight for Providence Stations,” we heard from Fleet Commanders from both sides of a coming conflict in Providence region. Representing the defending side, Pandemic Legion (PL), was Elise Randolph, CEO of Habitual Euthanasia and Harvey Skywarker of Higher Than Everest. Elise is the nominal leader of PL, and Harvey is the former leader the closed alliance “The Culture.” On the opposing side, the invaders, Test Alliance Please Ignore (TEST) were represented by co-campaign commander Progodlegend. Progod is a storied FC from a group that initially grew out of Providence. This conflict is interesting because...

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